Some Best Dice Games The First Bullet

red liquid core dnd dice set

Playing dice games is a lot of fun, where your fate determined by the luck of the board game dice roll! Check out a large selection of dice games for all ages and occasions. These best dice games all use dice to control luck and have fun!

1.Dice Golf

If you can’t make it to the PGA, we have a second best option. Try the dice version of the best dice games! All you need is three dice and a score sheet.

How to play

Each player takes turns rolling three dice until a double rolled. Each roll that does not show a double counts as a stroke. Any roll that contains a double counts as a hole. The number of strokes required to enter a hole calculated and written on each player’s score sheet. Eighteen rounds played. Each round represents one of the 18 holes on the golf course. The player with the lowest total number of rolls at the end of the game wins.

2.Fifty

Fifty is a simple, fast best dice game. Play with two dnd dragon eye dice and a score sheet required.

How to play

Each player takes turns rolling the dice, scoring when a double rolled. Double 6’s are worth 25 points. Double 3’s cancel out a player’s score and they go back to zero. Doubles other than 3’s or 6’s are worth 5 points. The scores are recorded and the player who reaches 50 points first wins.

3.Slam

Grand Slam is played with three dice and the goal is to lose rather than win. You want to get 15 points first and exit the game as quickly as possible. In game jargon, this is done by rolling the eponymous Grand Slam.

How to Play

The first player rolls the dice to determine the Grand Slam. The Grand Slam is the number everyone will try to roll. Each player takes turns rolling all three dice and continues to roll as long as they get at least one Grand Slam. For each Grand Slam, the player scores one point. If the roll does not include a Slam, the player’s turn ends. A Small Slam is when both dice show a Grand Slam. A Small Slam is worth 5 points. Players must get exactly 15 points to exit the game. This means that if a player already has 14 points and rolls a small slam, their roll is void and the round ends. A grand slam occurs when all three dice show a grand slam. This instantly gives the player 15 points. No matter how many points they had before. The last remaining player in the game loses.

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